Get a mini [Experimental Barrier] that orbits around you. It has 50% reduced health.
Philarmonic Fortitude
[Experimental Barrier] has 25% increased Max Health. Barrier Health regenerates constantly but 50% slower while deployed.
Event Horizon
Damage absorbed by [Kinetic Grasp] also restores [Experimental Barrier]'s health. Excess is converted to Overhealth.
Apogee Alignment
When you use an ability, create 2 [Hyperspheres] that orbit around you. They explode on contact but deal 50% reduced damage.
Recommended Items
Containment Field
cooldown reduction: +10
50% [Kinetic Grasp] Duration.
Synced Shielding
shield: +25
While behind [Experimental Barrier], gain 5% Weapon Power and Attack Speed. While in front of [Experimental Barrier], gain 10% Move Speed and Weapon Lifesteal.
De Kuiper's Thesis
shield: +50
[Experimental Barrier] heals nearby allies for 3% of your max Life every 1s.
Antimatter
weapon damage: +15
35% [Hyperspheres] Explosion Radius.
The Harness
ability power: +25
50% [Accretion] Explosion Radius.
Beam Splitter
shield: +25
While [Kinetic Grasp] is active, reduce incoming Beam damage by 50%.
Total Cost: $45500
health0
armor0
shield100
weapon damage15
move speed0
cooldown reduction10
ability power25
ability lifesteal0
weapon lifesteal0
Got this one from this video. Full build and options if you use the import code.
2025-07-18
Weapon Damage Build
Core Powers
Trinisphere
Your primary fire launches a third [Hypersphere] that deals 50% reduced damage.
Maestro
50% Ultimate Cost Reduction. [Gravitic FLux] Radius is reduced by 50%.
Symphonic Syzygy
When [Kinetic Grasp] ends, for every 100 damage absorbed gain 10% Attack Speed for 4s, stacking up to 4 times.
Event Horizon
Damage absorbed by [Kinetic Grasp] also restores [Experimental Barrier]'s health. Excess is converted to Overhealth.
Recommended Items
Velocity Vector
attack speed: +10
15% [Hyperspheres] Range.
Antimatter
weapon damage: +15
35% [Hyperspheres] Explosion Radius.
Aerial Distresser
shield: +25
attack speed: +10
Weapon hits to airborne enemies deal 25% bonus damage over 3s.
Weapon Jammer
armor: +25
weapon damage: +10
Dealing Weapon Damage negates 10% of the targets bonus Attack Speed and increases your Attack Speed by 10% for 2s.
Booster Jets
When you use an ability, gain 20% Move Speed for 2s.
Eye of the Spider
weapon damage: +25
Deal 10% increased damage to enemies below 30% Life.