[Protection Suzu] gains an additional charge.
After reloading, your next 3 thrown [Kunai] explode on contact, dealing 20 damage to nearby enemies.
[Kunai] critical hits decrease active ability cooldowns by 15% and refund 3 ammo.
[Swift Step] can be used directionally without a target.
After using an ability, restore 100% of your ammo.
Dealing Weapon Damage negates 10% of the targets bonus Attack Speed and increases your Attack Speed by 10% for 2s.
Ignore 50% of Armor’s damage reduction.
Deal 10% increased damage to enemies below 30% Life.
Critical Hits reveal the target for 3s.
100% [Healing Ofuda] Projectile Speed
Total Cost: $69500
When [Healing Ofuda] heals allies, grant them 20% increased Attack Speed for 3s.
[Healing Ofuda] bounces to another ally up to 2 times, healing for 30% of the normal amount.
When you cleanse negative effects with [Protection Suzu], gain 5% Ultimate Charge for each hero cleansed.
[Protection Suzu] grants 25% Attack Speed and 25% Move Speed for 4s.
[Protection Suzu] grants 100 Overhealth for 5s.
When you heal an ally, grant them 10% Move Speed for 3s.
While you have Armor, take 10% reduced weapon damage.
While you have Shields, take 10% reduced Ability Damage.
Total Cost: $35250